An Empirical Analysis of Conventional and Game Based Pedagogical Approaches on Learner Motivation and Engagement

  • Aryann Khokha High School Student, Shri Ram School, Aravali, India
Keywords: Gamification; Engagement; Learning; Motivation; Conventional Learning; Education; Game Based Learning

Abstract

Despite India’s pressing educational deficits, with over 25% of adolescents lacking basic literacy and numeracy, empirical studies on instructional effectiveness remain limited. This study evaluates how game-based learning (GBL) and conventional pedagogies influence motivation and engagement among Indian students. By isolating their differential impacts, the research aims to inform scalable, evidence-based strategies for improving science learning outcomes in resource-constrained classrooms. The findings are positioned to advance both academic literature and policy dialogue on pedagogical reform in non-Western, digitally evolving education systems. Employing a purposive sampling methodology across 93 government schools, the study analyzed 1,816 valid participants aged 13-18 years following systematic exclusion criteria. Data collection utilized linguistically adapted, psychometrically validated instruments including the Student Motivation Scale and Student Engagement Instrument, alongside custom-developed conventional and game-based learning preference assessments. Statistical analyses revealed robust positive correlations between game-based learning preferences and both student motivation (r = 0.67, p < 0.001) and engagement (r = 0.71, p < 0.001). Multiple regression models demonstrated that GBL preferences accounted for 45% of variance in motivation (R² = 0.45) and 50% of variance in engagement (R² = 0.50), with standardized beta coefficients of 0.67 and 0.70 respectively. Conversely, conventional learning preferences showed negligible correlations with motivational outcomes (r = -0.02, p = 0.36). Significant age-related patterns emerged, with younger adolescents (13-15 years) demonstrating substantially higher GBL preferences and motivation levels compared to older peers. These findings provide compelling empirical support for integrating game-based pedagogical strategies in under-resourced educational environments.

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Published
2025-07-17
How to Cite
Khokha, A. (2025). An Empirical Analysis of Conventional and Game Based Pedagogical Approaches on Learner Motivation and Engagement. International Journal of Social Science Research and Review, 8(7), 365-392. https://doi.org/10.47814/ijssrr.v8i7.2812